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Student Reel

Body of work from the final terms before my graduation from Gnomon, School of Animation & VFX. Each of these projects may be viewed here on this page as one long reel, or separately and accompanied with a breakdown of elements on their own respective pages.

(2.5 Minutes)

A brief overview of my final environments, optimized to sit within a short timeframe. This is a CUT version of my final environments which omits many detailed shots of props, large structures, and landscape details in order to fit within a tight time constraint.

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This shorter version serves to emphasize my environments in their broadest, least intricate form, focusing on distant and outspread camera views to allow the viewer a general understanding of the styles and themes contained in these projects. For detailed shots of props, structures, game effects, etc. which were sadly omitted here, please refer to the project pages.

Main Menu - UE5 & Others

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Silhouette of the Sun is a Shinto-themed PC game that is set in both the mortal plane of Japan and the Heavenly Realms of Japanese folklore. Here I've constructed Main Menu, wherefrom a player can begin and/or customize their game experience.

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NPCs - Unreal Engine 5

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NPCs are standardized across the entire game. The base "Villager NPCs" utilize the Parent Blueprint which my other NPCs inherit for their distinct Child roles, some of such being shopkeepers, quest characters, stablemasters, bards, etc.

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Gameplay Systems - Maya, Photoshop, Unreal Engine 5

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This page details the various gameplay systems which are present across the entire game. Presently, this page details the inventory system, which allows the player to collect and utilize items from chests, other NPCs, and the general environment. 

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Level Design - zBrush, Maya, Substance Painter, UE5

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My roots in the 3D art world stem from my passion for level design and environment art, and thus "Silhouette of the Sun" is partly an excuse to indulge myself with lots of environmental storytelling. Find such environments here.

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Beast Mounts - Unreal Engine 5

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Mounts are not only the swiftest way of getting around, but also make for lively companions as well as staunch allies in combat. Beast mounts are equipped with a basic moveset, physical abilities, and a special attack.

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