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Tower of the Witan

Where the king assembles the lords ealdormen to discuss matters of rule. As some may note, the exterior was inspired by a certain realm in Hajime Isayama's Attack on Titan, while the interior is a scatter of fantasy-themed and Anglo-Saxon props, as detailed in the breakdowns below.

Within this project, I aimed to build a subtle environment that mainly served to showcase the props within it, and so the lion's share of my time was put into modeling and texturing a scatter of unique medieval-ish assets. Swords, torches, table fragments, shield, crown, astrolabe, chandelier, magic tree, etc.

Music Credits : My England · John Lunn · Eivør · Eivør Pálsdóttir The Last Kingdom

Breakdown of Elements
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Concept : Cover Art 

A Knight of the Seven Kingdoms

- George R.R. Martin

Modeled - Maya

Textured - Substance Painter

Rendered - Unreal Engine 5

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Concept : Manga Panel 

Attack on Titan 

- Hajime Isayama

Modeled - Speedtree,

Textured - Material Editor & Niagara Effects

Rendered - Unreal Engine 5

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Concept : Netflix Screenshot

Crown of Alfred The Last Kingdom

- Bernard Cornwell

Modeled - Maya

Textured - Substance Painter

Rendered - Unreal Engine 5

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Inspiration: Sutton Hoo Helmets

Sutton Hoo Ship Burial 

British Museum, U.K.

Modeled - Maya

Textured - Substance Painter

Rendered - Unreal Engine 5

Main Menu - UE5 & Others

Silhouette of the Sun is a Shinto-themed PC game that is set in both the mortal plane of Japan and the Heavenly Realms of Japanese folklore. Here I've constructed Main Menu, wherefrom a player can begin and/or customize their game experience.

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NPCs - Unreal Engine 5

NPCs are standardized across the entire game. The base "Villager NPCs" utilize the Parent Blueprint which my other NPCs inherit for their distinct Child roles, some of such being shopkeepers, quest characters, stablemasters, bards, etc.

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Gameplay Systems - Maya, Photoshop, Unreal Engine 5

This page details the various gameplay systems which are present across the entire game. Presently, this page details the inventory system, which allows the player to collect and utilize items from chests, other NPCs, and the general environment. 

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Level Design - zBrush, Maya, Substance Painter, UE5

My roots in the 3D art world stem from my passion for level design and environment art, and thus "Silhouette of the Sun" is partly an excuse to indulge myself with lots of environmental storytelling. Find such environments here.

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Beast Mounts - Unreal Engine 5

Mounts are not only the swiftest way of getting around, but also make for lively companions as well as staunch allies in combat. Beast mounts are equipped with a basic moveset, physical abilities, and a special attack.

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